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Travel
Jul 30, 2011 21:32:01 GMT -5
Post by Jiang Lun on Jul 30, 2011 21:32:01 GMT -5
In the Avatar World there are a variety of ways to travel by land, air, and sea depending on your nation's resources. The Air Nomads have Sky Bisons, the Fire Nation and Water Tribes has ships and creatures to use as travel and the earth kingdom has their own ways.
Travel: In order to travel from one nation to another, you must identify your travels in some way during a role play, whether it be at the end of a post or an entire thread dedicated to your travels from one nation to the other. There are no guidelines to this, but we prefer that you acknowledge the process in some way, shape, or form.
The role play of your travels should be done in your current nation while your next role play shall be within the nation you've traveled to and after this has been done you may also want to change your location in your character profile, just so everyone else knows where you are.
Transports cannot be used for combat against another role player. As cool as that would be it would leave the enemy with a seriously unfair disadvantage to other participant during battle. The only circumstance where a transport may be in combat is if it's against NPCs within your role play or you and the person you're role playing with have come to a mutual agreement.
Transports: The modes of transportation vary based on the nation. In addition to the general transports listed below, an individual may also gain their own personal transport. This transport can be added to their character's profile and gained either in a role play or their history. Information on how this transport was gained should be indicated in the transport's description.
Fire Nation
- Train - Ship - Eel Hound - Camelephant
Earth Kingdom
- Ostrich Horse - Camelphant - Eel Hound - Giant Beetle
Water Tribes
- Ships - Boats - Buffalo Yak
Air Temples
- Sky Bison - Chariot - Glider
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